lj games club – Srečanje 26: PEAK
Srečanje 26 - PEAK (2 uri~)
13. januar v PLACu, natančna navodila kje v PLACu se vidimo bom poslal na dan srečanja.
Ali lahko prideš na vrh? Januarja se bomo pogovarjale_i o igri, kjer s klapo poskušaš podati na vrh gore. Treba bo koordinirati kdo bo nosil kaj, si podajati roke in poskrbeti da niste lačne. Le tako vam bo uspelo preplezati vse nivoje gore.
PEAK je co-op igra o plezanju gore, kjer igralkeci uporabljajo glasovni klepet, ki je aktivan na podlagi razdalje avatarjev. Igro se da igrati v skupini ali samostojno, a bi toplo priporočal da uporabiš discord kanal ( #peak ) da zorganiziraš kakšen PEAK session z drugimi udeleženkamici kluba ali prijatelji_cami. Kakšni dve uri igranja bosta dovolj za diskusijo.
Igra je na volju na steamu za 7,50€ (trenutno na popustu za 4,5€) in toplo priporočamo da jo kupite. Možno pa je tudi sneti piratsko kopijo na našem discordu.
Teme pogovora bodo:
“friendslop” in kooperativne igre,
plezanje v igrah,
mehanika dnevnega generiranja igralnega sveta,
hitri cikli razvoja iger.
Meeting 26 - PEAK (2 hours)
13. january in PLAC, exact location where in PLAC will be available on the day of the meeting
Can you make it to the top? In January we will talk about a game where you and the gang try to climb on top of a mountain. You will need to coordinate who will carry what, extend hands to each other to climb further and make sure you don’t go hungry. Only in that way will you be able to climb through all levels of the mountain.
PEAK is a co-op game about climbing where the players use proximity voice chat. It can be played in a group or solo, but I strongly suggest you use the discord channel ( #peak ) to organise a session with other participants or friends. About two hours of gameplay should be enough for the discussion.
On steam the game costs 7,50€ (discounted to 4,5 rn) and I strongly recommend you buy it. However its also possible to get a pirated copy in our discord.
Topics of discussion:
Friendship and cooperative games,
Climbing games,
Daily run mechanics
Fast development cycles